How to Play 99 Seconds

Thwit 2009
Typically Match-3 Games:
The main Gamefield is an 8 x 8 Raster with colored Tokens. Two Tokens, side by side,
or one upon the other can be swapped, if selected by the Player. But only if they build
a Combination of, at least, 3 same Tokens. This Combinations can be Horizontally or
Vertically, but not Diagonally. The Player scores some Points for that Combination
and after a short while the Tokens disappear from the Gamefield. The Tokens upon
fall down and build new Possibilities for Combinations that the Player must find.
If not, the Game ends.
The Difference of 99 Seconds:
The Gamefield here is a 16 x 16 Raster. The Game starts with Level 1 and 7 different
colored Tokens. Because the Player can also score in the diagonally Directions,
there shouldn't be a problem finding valid Patterns in the first Levels. Each new
Level will introduce another different colored Block to the Gamefield. After the first
99 Seconds the close Season is over and the player has to pay from now on.
Therfore he gets apart from the Score a so called Time-Account. The Score will
be untouched and the Points, that you scored so far are the Money that you have
to pay in 99 Seconds. Every Point you score will count in both of them. Logically,
the Game ends when the Time Account reaches zero. There are some Specialities
to make the Players Life a little easier and should be helpful to raise the Scores.
99 Seconds in Detail:
The Difficulties
Extra Moves and Joker
Challenges
Game Controls
Tips and Tricks
Enjoy 99 Seconds
Project: 99 Seconds