Syntax
dbSetMatrixNormal(MatrixID, TileX, TileZ, nX.f, nY.f, nZ.f)
Description
This command will set the individual normal of a point within the matrix. The normal is a projected direction away from the vertex position that instructs the matrix how to take light for that point. You can use matrix normals to affect how the matrix is lit and at what strength.
See Also
dbSetMatrix, dbSetMatrixHeight, dbSetMatrixPriority, dbSetMatrixTile, dbSetMatrixTrim