Syntax
dbAddObjectToLightMapPool(ObjectID)
Description
This command will add the mesh of an object to the lightmapping process, which can even be a dynamic object not in the static universe.
See Also
dbAddLightMapLight, dbAddLimbToLightMapPool, dbAddStaticObjectToLightMapPool, dbCreateLightMaps, dbDeleteLightMapLights, dbFlushLightMaps