Syntax
dbSetSpriteAlpha(SpriteID, Alpha)
Description
This command will set the alpha value of the specified sprite. The alpha controls how much of the sprite is present on screen and is used to create a translucent sprite. The Alpha value range is 0 to 255, with 255 being completely solid and 0 being invisible.
See Also
dbSetSpriteAlpha, dbSetSpriteDiffuse, dbSetSpriteTextureCoord, dbSpriteBlue, dbSpriteGreen, dbSpriteRed