Syntax
dbSetShadowPosition(LightMode, x.f, y.f, z.f)
Description
If 'LightMode' is set to a light ID then shadows will be cast away from its position. If 'LightMode' is set to -1 then the x, y, and z parameters can be used to set the position of the where shadows will be cast from, this will also set the new default location of the shadow light.
See Also
dbSetGlobalShadowColor, dbSetGlobalShadowShades, dbSetGlobalShadowsOff, dbSetGlobalShadowsOn, dbSetShadowShadingOn