Syntax
dbSync()
Description
This command is used to improve the performance of demanding programs that require a consistent frame rate. This is especially true of games. By placing the dbSync command at the end of your main program loop, all drawing and refresh tasks can occur in a single call. This dramatically increases the speed and smoothness of graphical operations, allowing your programs to run at their best. It is important to note the very first dbSync will only render the back buffer and reveal the contents of that buffer on the second dbSync command, as the system is based on a double buffered refresh.
See Also