Syntax
dbSendNetMessageMemblock(PlayerID, MemblockID [, GuaranteePacket])
Description
This command will send a message containing a memblock to the specified player. The PlayerID must be an existing player in the net game. The memblock must exist or the command will fail. A PlayerID of zero will send the message to all players except you. The 'GuaranteePacket' flag, if set to one, will ensure the message is received and will not be dropped due to slow system performance.
See Also
dbNetMessageMemblock, dbSendNetMessageBitmap, dbSendNetMessageFloat, dbSendNetMessageImage, dbSendNetMessageInteger, dbSendNetMessageMesh, dbSendNetMessageString, dbSendNetMessageSound