Syntax

Result = dbMakeFireParticles(ParticleID, ImageID, Frequency, x.f, y.f, z.f, Width.f, Height.f, Depth.f)

Description

If #PB_Any is used as the ParticleID parameter, the new ID will be returned as 'Result'. Otherwise the value of 'Result' is the same value passed as the ParticleID parameter.

This command will create a particles object and set it to act like fire particles. The area specified by the position and size is identical to that of a box created with the same dimensions.

See Also

dbDeleteParticles, dbMakeParticles, dbMakeSnowParticles, dbParticlesExist