Syntax

Result = dbSpriteRed(SpriteID)

Description

This command will return the diffuse Red value of the specified sprite. The value determines how much red is used in the sprite, 255 being completely used.

See Also

dbSetSpriteAlpha, dbSetSpriteDiffuse, dbSetSpriteTextureCoord, dbSpriteAlpha, dbSpriteBlue, dbSpriteGreen