Syntax

dbAddObjectToLightMapPool(ObjectID)

Description

This command will add the mesh of an object to the lightmapping process, which can even be a dynamic object not in the static universe.

See Also

dbAddLightMapLight, dbAddLimbToLightMapPool, dbAddStaticObjectToLightMapPool, dbCreateLightMaps, dbDeleteLightMapLights, dbFlushLightMaps