dbPositionParticles2(ParticleID, VectorID) -> dbSetParticlePositionVector(ParticleID, *Vector3.v3)
dbRotateParticles2(ParticleID, VectorID) -> dbSetParticleRotationVector(ParticleID, *Vector3.v3)
dbSetVector3ToParticlesPosition(VectorID, ParticleID) -> dbGetParticlePositionVector(*Vector3.v3, ParticleID)
dbSetVector3ToParticlesRotation(VectorID, ParticleID) -> dbGetParticleRotationVector(*Vector3.v3, ParticleID)