Syntax

dbSendNetMessageMesh(PlayerID, SoundID, GuaranteePacket)

Description

This command will send a message containing a mesh to the specified player. The PlayerID must be an existing player in the net game. A PlayerID of zero will send the message to all players except you. The 'GuaranteePacket' flag, if set to one, will ensure the message is received and will not be dropped due to slow system performance.

See Also

dbNetMessageMesh, dbSendNetMessageBitmap, dbSendNetMessageFloat, dbSendNetMessageImage, dbSendNetMessageInteger, dbSendNetMessageMemblock, dbSendNetMessageString, dbSendNetMessageSound