Syntax

dbDisableObjectZDepth(ObjectID)

Description

This command will make the specified object ignore the Zdepth data and render to the screen over standard polygons. This command is useful for ensuring your FPS Gun will not poke through walls when you get too close.

See Also

dbDisableObjectZBias, dbEnableObjectZBias, dbEnableObjectZDepth, dbLockObjectOn, dbLockObjectOff