Syntax

dbSetTextureMD3(ObjectID, H0, H1, L0, L1, L2, U0)

Description

This command will set the specified object to use a special set of textures. The object must have been previously loaded as an MD3 model. MD3 models are blank by default and require this command to provide the textures. The six texture parameters H0, H1, L0, L1, L2 and U0 are values to images you must load prior to calling this command.

See Also

dbTextureObject, dbSetObjectFilter, dbSetObjectTexture, dbScaleObjectTexture, dbScrollObjectTexture