Syntax
dbSetCubeMappingOn(ObjectID, Face1, Face2, Face3, Face4, Face5, Face6)
Description
This command will apply a cube map to the specified object. A cube map will give the impression of a reflective surface over the object. The images used specify a texture on each side of the object to be affected, which combine to create a 3D texture from which the reflective parts can be mapped to the object. Cube maps take up a lot of video memory so use this feature with care.
See Also
dbSetAlphaMappingOn, dbSetBlendMappingOn, dbSetBumpMappingOn, dbSetCartoonMappingOn, dbSetDetailMappingOn, dbSetEffectOn, dbSetLightMappingOn, dbSetRainbowShadingOn, dbSetReflectionShadingOn, dbSetShadingOff, dbSetShadowShadingOn, dbSetSphereMappingOn