Syntax

dbTextureScreen(ImageID [, StageIndex])

Description

This command will use the specified image and apply it to a built-in screen quad that will replace the default contents from the backbuffer. This command is typically used in tandem with other commands that redirect backbuffer rendering to an off-screen camera and subsequently rendered to an image for post process shading. This command depends on the quad.fx file located in the "Compiler\Effects" folder of the compiler, and can be used as a base from which to make modifications to your post process shader effect.

Stage Index

The ImageID

 

ImageID

Specify an image number between 1 and 2415919103.