Revised Commands
dbPlayAnimation(AnimationID, x1, y1, BitmapID, x2, y2) -> dbPlayAnimation(AnimationID, x1, y1, x2, y2, BitmapID)dbLoopAnimation(AnimationID, x1, y1, BitmapID, x2, y2) -> dbLoopAnimation(AnimationID, x1, y1, x2, y2, BitmapID)