Syntax

dbMakeObject(ObjectID, MeshIndex, ImageID)

Description

This command will construct a 3D object from a single mesh and image. The mesh is used as the root limb for the 3D object and the image is used as a texture for the object. You do not have to specify an image value, but such models will appear white when displayed. The parameters should be specified using integer values.

See Also

dbChangeMesh, dbDeleteMesh, dbLoadMesh, dbMakeMeshFromObject, dbMakeObjectCone, dbMakeObjectCube, dbMakeObjectCylinder, dbMakeObjectFromLimb, dbMakeObjectPlain, dbMakeObjectSphere, dbMakeObjectTriangle, dbSaveMesh