Syntax

dbScrollLimbTexture(ObjectID, LimbID, x.f, y.f [, StageNumber])

Description

This command will scroll the UV data of the specified limb of the 3D object. The UV data controls how a texture is mapped onto your object. By scrolling the UV data, you can effectively scroll the texture over your limb. The U value controls the horizontal shift of the data. The V value controls the vertical shift of the data. The scroll effect is permanent.

See Also

dbColorLimb, dbScaleLimbTexture, dbTextureLimb