Syntax

dbSetMatrixPriority(MatrixID, Priority)

Description

This command will change the priority at which the matrix is rendered to the screen. By default the matrix priority is zero and the matrix is rendered before objects, particles and other 3D elements. Changing the priority to one will cause the matrix to be drawn after all 3D elements instead, allowing the ability to render a ghosted matrix over an object that may be submerged partly within the matrix.

See Also

dbSetMatrix, dbSetMatrixHeight, dbSetMatrixNormal, dbSetMatrixTile, dbSetMatrixTrim