Syntax
dbForceWaterEffect(Magnitude, Delay)
Description
This command will use the current control device if it has force feedback capability. The command will force the device to simulate the effect of moving through water. The force applied to any joystick movement will simulate a dampening effect when fast movements are attempted by the user. The magnitude value determines the strength of the force between 0 and 100. The delay value indicates how many milliseconds the effect lasts for. A delay value of zero indicates an infinite effect of force. The magnitude and delay should be integer values. This command is NOT an action forced on the controller, but an influence against the natural movement of the main joypad by the end user. Only some devices offer this counterforce. Counterforce will not be available in such devices as rumble pack gamepads.
See Also
dbForceAngle, dbForceAutoCenterOff, dbForceAutoCenterOn, dbForceChainsaw, dbForceDown, dbForceImpact, dbForceLeft, dbForceNoEffect, dbForceRight, dbForceShoot, dbForceUp