TILEFILE
{
GFX\INI.oda
}
USEMAPSIZE
{
0
}
MAPSIZE
{
96
}
MAPX
{
0
}
MAPY
{
0
}
TILESIZE
{
128
}
RASTER
{
1
}
RELATIVESIZE
{
0
}
MOUSEZOOMSTEP
{
1
}
SMARTZOOM
{
1
}
MAXZOOM
{
4
}
MAPDIMX
{
2560
}
MAPDIMY
{
2560
}
MAPSTARTX
{
0
}
MAPSTARTY
{
0
}
BUILDMODE
{
0
}
AUTOSCROLL
{
0
}
DEVTILESIZEFACTOR
{
1
}
POINTERSIZE
{
32
}
WORLDMODE
{
FREE
}
WORLDOBJECTS
{
8192
}

RELATIVESIZE OVERIDES THE MAPSIZE DEFINITION If VALUE = 1; RELATIVESIZE USES SCREENRESOLUTION AS BASE FOR TILESIZE 
USES WIDTH AN HEIGHT PARAMETERS OF SCREEN For H And V NUMMER OF TILES
SAMRTZOOM=FULL SIMULATED TILE ZOOM With EVERTHING NEW CALCULATED = 0; FAST ZOOM=1(EVERTHING IS CALCULATED;BUT THE SCREENOUTPUT IS PUT TO A SINGLE BITMAP; NO TILE/TILE BLITTING)
WORLDMODE: GRID= USE TILEGRID;FREE= USE IXELCOORDNITAION (X;Y)(Z)
WORLDOBJECTS IS USED With FREE For THE MAXIMUM OF WORLD OBJECTS

; IDE Options = PureBasic v4.00 (Windows - x86)
; CursorPosition = 82
; FirstLine = 28
; Folding = -
; Executable = D:\MyWorks\Games\BACKUP\AdventureV01\adventure.exe
; CPU = 5
; DisableDebugger